Art Style Test

Advanced Games Development

I’ve just been working on some test pieces, messing about with some layer styles to get a similar look to other assets made within the team.
I do like the simple look though I have a few issues to work out on the way the tiles fit together and the conflicting shadows and other problems.

Another thing I decided to do was lower the collisions of some of the pieces, before they went right to the edge of the sprite which didn’t allow for any detail like grass and leaves which was the aim on this one.
I’ve annotated a test image below.


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